Fantasy Grounds – Evernight (Savage Worlds). This content requires the base game Fantasy Grounds on Steam in order to play. All Reviews: No user reviews. Notice. Making heroes for Evernight is as easy as creating characters for any Savage Worlds game. You’ll find a character sheet designed. Savage Worlds has 20 ratings and 2 reviews. Marcelo said: This is a very good scenario for Savage World. Even being published so long ago, it’s still a f.

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It continues with the setting-specific evfrnight magic items, and lighting most of the campaign takes place in darkness, hence its name.

Circadian rhythms are probably out of whack for everything, so animals and people alike may be on edge. For that promise, I add one star to the Evernight is world part purposefully generic fantasy setting, and one part reasonably interesting campaign, though the latter is clearly more than the sum of its parts.

Evernight characters – Pinnacle Entertainment Group Forums

This is your standard setting background fare; a quick three page overview of the world of Tarth and the kingdom of Valusia, which your PCs call home, is followed by character creation — a one page refresher of the SW approach, then details of the races of Tarth the usual suspects — dwarves, elves, half-elves, Halflings, half-orcs, humans.


Shannon Worods rated it liked it Evernjght 10, Want to Read Currently Reading Read. Or, at the very least, a repressive majority who cannot do as much on their own. To see what your friends thought of this book, please sign up.

Noah rated it it was ok Sep 04, Daniela marked it as to-read May 06, Refresh and try again. Noshrok Grimskull rated it it was amazing Jan 15, I think that’s seriously stretching what the idea of a “hedge wizard” is. Tj marked it as to-read Oct 21, Christoph Evernoght marked it as to-read Apr 22, Lyndsay marked it as to-read Aug 03, Evernkght of that has to do with Savage Worlds not really having rules for them.

Evernight by Shane Lacy Hensley. Vegetation is probably scarce.

I’m wondering what I should do with some of the evrnight classes. The people of Tarth view wizards as being different than any other arcane caster.

Personally, I think the story is dramatically complete at the end of Act 5, and would close the asvage at that point — Savage Worlds seems built on the assumption that campaigns start, run to a natural end point, and then stop, as opposed to the more open-ended Old School approach. Create a free website or blog at WordPress. I have way too much time but do not always edit myself properly.


Savage Worlds: Evernight

To be honest though, I have no experience with the Evernight setting so really cannot comment on how well it, or any class or race, would fit. Evwrnight makes for good lore but there could be other reasons as well.

But beneath the City, small bands of refugees have retreated into ancient cavernsthe Warrens. The book is entirely black, white and gray, and very few of the illustrations doesn’t look amateuristic, but what matters most is the content, and that’s more than satisfactory.

Review: Evernight | Halfway Station

A bard or sorcerer could theoretically fit that mold. Christina marked it as to-read Dec 11, And with an over-reliance on darkvision, color in objects and clothing becomes largely meaningless. Michelle marked it as to-read Dec 27, Hardcoverpages.

Trivia About Savage Worlds: It’s a dark work with little-to-no sunlight.